They've basically turned the whole thing into a gaming experience. Friends isn't just another token—it's built around gamification mechanics from day one. Whether that's genius or gimmicky depends on who you ask, but one thing's clear: they're betting hard that making it fun will move the needle on adoption and engagement.
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ValidatorViking
· 1h ago
gamification as adoption lever? sure, seen this play before. but let's be real—fun mechanics don't fix broken consensus or weak validator incentives. the real test is whether this holds uptime when sentiment flips.
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NewPumpamentals
· 1h ago
Alright, alright, it's the same old gamification trap again. Can you come up with something real?
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wrekt_but_learning
· 1h ago
How long can this trap of gamification last? Anyway, I'm tired of playing.
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staking_gramps
· 1h ago
This trap has been played by others long ago, can Friends make something out of it?
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GateUser-e19e9c10
· 1h ago
The combination of gamification + Token, to put it bluntly, still depends on whether it can retain people's hearts; otherwise, no matter how fancy it is, it will be in vain.
They've basically turned the whole thing into a gaming experience. Friends isn't just another token—it's built around gamification mechanics from day one. Whether that's genius or gimmicky depends on who you ask, but one thing's clear: they're betting hard that making it fun will move the needle on adoption and engagement.